An Embedded View of the Mac mini, Part 3
Rapidly prototype an embedded application:
In a continuing look at the Mac mini as an embedded development platform, Peter Seebach shows how to rapidly prototype a simple application, looking at the variety of tools and glue available natively in Mac OS X.
Even a very mature embedded development environment generally provides you with, essentially, compilers for a few languages. On the Mac, you have access to a large pool of existing applications which can, in many cases, be glued together using AppleScript.
Following up on the initial mini coverage in Part 1 of this series, this installment shows you how to build a real application on top of the Mac mini, using the development tools provided with the system and a little bit of shareware. The Mac environment is a very mature one, offering both the traditional UNIX®-style tools and glue, and a great deal of high-level application support, such as the AppleScript application scripting language. Mac OS X offers a philosophy of code reuse that isn’t limited to the development tools.
(via OSNews)

