Sun 08 May. 2005

An Embedded View of the Mac mini, Part 3

Rapidly prototype an embedded application:

In a continuing look at the Mac mini as an embedded development platform, Peter Seebach shows how to rapidly prototype a simple application, looking at the variety of tools and glue available natively in Mac OS X.

Even a very mature embedded development environment generally provides you with, essentially, compilers for a few languages. On the Mac, you have access to a large pool of existing applications which can, in many cases, be glued together using AppleScript.

Following up on the initial mini coverage in Part 1 of this series, this installment shows you how to build a real application on top of the Mac mini, using the development tools provided with the system and a little bit of shareware. The Mac environment is a very mature one, offering both the traditional UNIX®-style tools and glue, and a great deal of high-level application support, such as the AppleScript application scripting language. Mac OS X offers a philosophy of code reuse that isn’t limited to the development tools.

(via OSNews)

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(via Scripting News)